<MagicItem Name="Horn Of The Tritons">
  <Aura>moderate conjuration</Aura>
  <CL>9</CL>
  <Slot>none</Slot>
  <Price>15,000 gp</Price>
  <Weight>2 lbs.</Weight>
  <Description>This device is a large, intricately inscribed and decorated conch shell that can be blown once per day (except by a triton, who can sound it three times per day). Blowing the horn activates any one of the following functions � Calm rough waters in a 1-mile radius. Alternatively, this functions as a dismissal spell against a targeted water elemental (DC 19 negates). � Summon 1d4+1 sharks or 1d3 advanced sharks as if using summon natures ally V. � Create a fear effect (DC 16 negates) in a 500-foot radius that only affects creatures with the aquatic or amphibious subtype which have Intelligence scores of 1 or 2. Any sounding of a horn of the tritons can be heard by all tritons within a 3-mile radius.</Description>
  <Requirements>Craft Wondrous Item, control water, dismissal, fear, summon natures ally V, creator must be a triton</Requirements>
  <Cost>7,500 gp</Cost>
  <Group>Wondrous Item</Group>
  <Source>Ultimate Equipment</Source>
  <AL>
  </AL>
  <Int>
  </Int>
  <Wis>
  </Wis>
  <Cha>
  </Cha>
  <Ego>
  </Ego>
  <Communication>
  </Communication>
  <Senses>
  </Senses>
  <Powers>
  </Powers>
  <MagicItems>
  </MagicItems>
  <Destruction>
  </Destruction>
  <MinorArtifactFlag>0</MinorArtifactFlag>
  <MajorArtifactFlag>0</MajorArtifactFlag>
  <Abjuration>0</Abjuration>
  <Conjuration>1</Conjuration>
  <Divination>0</Divination>
  <Enchantment>0</Enchantment>
  <Evocation>0</Evocation>
  <Necromancy>0</Necromancy>
  <Transmutation>0</Transmutation>
  <AuraStrength>moderate</AuraStrength>
  <WeightValue>2</WeightValue>
  <PriceValue>15000</PriceValue>
  <CostValue>7500</CostValue>
  <Languages>
  </Languages>
  <BaseItem>
  </BaseItem>
  <id>2295</id>
  <Mythic>0</Mythic>
  <LegendaryWeapon>0</LegendaryWeapon>
  <Illusion>0</Illusion>
  <Universal>0</Universal>
</MagicItem>